

General Gantala of the Ice Barriers, interesting card that brings back an Ice Barrier that is in your graveyard, if your OTK fails this card setups for a strong board. Dai-Sojo of the Ice Barriers is a nice tech to prevent certain decks picking off your monsters with Super Rush Headlong if you can't manage to remove their backrow. The second key card is Dance Princess of the Ice Barrier which provides a way to deal with backrow so your OTK can go off. Monsters: The key of the deck is General Grunard of the Ice Barrier, this monster lets you summon an additional summon if it's an Ice Barrier, setups most OTK combos in the deck. Skill: - Balance - A must have skill, I used Bakura to throw a few people off, I guess more people use Mako for some reason : ) This provides you moray or triangle which is 100% needed to go off.

Had no problem climbing against meta decks like Control, Red-Eyes, Toons, and Naturias.

This is the deck I used to get to KoG, Ice Barriers provides a cheaper alternative than other decks.
